We make high quality web and desktop apps for top notch performance, security, and cryptography.
Organizations
Packages
LingSys↓ 0Your machine's memory, GPU, motherboard and network, drawn and played in the Ling design system: LingSys, a small build for USB liquid-cooler displays, LingNet for IPv4/IPv6, DNS and packets, and a LingOS edition. 64-bit and 32-bit Windows builds included.
Horizon: a real box-model HTML/CSS layout engine with a Canvas 2D surface, no_std + alloc, zero dependencies -- LingOS's next-generation browser engine, sibling to bring-browser
ling-ai↓ 0Local LLM inference via the burn framework
Anima — Ling's unified animation system: one rig, any target, any temperament (organic 灵 ↔ mechanical 机)
ling-ast↓ 0Abstract Syntax Tree types for the Ling language
ling-audio↓ 51384D spatial audio + real-time FFT analysis
- Lling-body↓ 0
Acoustic body toolkit for Ling: humanoid SDF scaffolds, FDTD wave solver, level-set membrane, surface extraction, mesh and WAV codecs
ling-codegen↓ 0Cranelift JIT/AOT + bytecode VM
ling-core↓ 12840Core types, values, and error handling every Ling package builds on
ling-crypto↓ 9215Post-quantum & classical crypto: ML-KEM-768, AES-GCM, Blake3, Argon2id, X25519
- Lling-daw↓ 0
Ling DAW engine: synth, physical-modeling drums, effects, mixer, sequencer, project I/O
ling-fu↓ 0灵符 — The Ling project manager. lingfu new/build/run/normalize and more.
ling-game↓ 4890Entity-Component-System + physics for games
ling-gpu↓ 0GPU compute backend for Ling (CUDA via cudarc, with a portable CPU fallback)
ling-graphics↓ 74023D/4D line renderer with a parallel software rasterizer
ling-http↓ 1204HTTPS/JSON/SQLite MVC server framework (Flask for Ling)
ling-icon↓ 0Rasterize SVG/PNG icons to multi-resolution .ico and embed them in Windows executables
ling-input↓ 0Sensorium — Ling's unified input system: gamepads, joysticks, haptics, motion, XR controllers, and themeable on-screen touch controls (灵 organic ↔ 机 mechanical)
ling-lang↓ 0Ling - The Omniglot Systems Language
ling-lex↓ 0Lexical analysis and polyglot tokenization for Ling
- Lling-llm↓ 0
A freestanding (no_std + alloc) GGUF inference engine for Qwen3: reads the model and its tokenizer from a GGUF file, runs on the CPU, needs no operating system. For LingOS.
ling-macro↓ 0Procedural macros for the Ling language ecosystem
- Lling-miao↓ 0
miao: a Ling-native version control system — temples, souls, rites and talismans instead of repos, branches, commits and tags; adaptive whole/delta/chunk storage; SSH temple fairs for sharing; a LingStationX-themed GUI; ROYGBIV everywhere
ling-mic↓ 0Microphone input and real-time audio capture for Ling
ling-mir↓ 0Mid-level IR with real optimization passes
ling-music↓ 0Playback + General MIDI synth + MIDI/LRC parsing
ling-net↓ 0Async networking — HTTP, WebSocket, QUIC, and peer-to-peer
ling-physics↓ 0Rigid-body, soft-body, and fluid physics
Polyglot lexicon system - 16+ human languages
ling-py↓ 0Python bindings for ling-audio, ling-physics, and ling-net
ling-runtime↓ 0Ling language runtime — GC, allocator, and standard library
ling-station↓ 0LingStationX: a DAW in Ling with a piano roll, arranger, performance view, theory-aware score fixing, Qwen instrument choice, Prism / Growl / Synth X / Membrane instruments and Ling-design-system effect windows
LingStationX: a DAW in Ling with a piano roll, arranger, performance view, theory-aware score fixing, Qwen instrument choice, Prism / Growl / Synth X / Membrane instruments and Ling-design-system effect windows
- Lling-sys↓ 0
System activity and performance monitor in the Ling Design System — dials, meshes, drums and crosshatch for CPU, GPU, memory, disk, network, board, processes and audio, with every subsystem given a voice. A LingOS app for rpi5: live board/CPU/memory/process stats from the kernel (stats-lingos.ling).
ling-ui↓ 0Ling UI framework — retained-mode widgets and flex layout
- Lling-wallet↓ 0
Ling Wallet: a post-quantum privacy-coin wallet, full node and HyperTorus miner for LNG
ling-wasm↓ 0Ling language — WebGL2 WASM runtime
ling-web↓ 986Sessions, flash, templates, CSRF, static files — Flask-style
- Llingcoder↓ 0
LingCoder: a Geany / VS Code-style IDE for Ling, written in Ling. Explorer, tabs, syntax-coloured editor with lint, find in files, command palette, run/build panel, and hot-reloaded extensions - including a Claude assistant.
lingdev↓ 0LingDev: a Godot / Unity-style game editor written in Ling. 2-D and 3-D scenes, Flash-style timeline and cutscenes, HUDs over 3-D, Ling scripting, audio / music / MIDI, builds for Windows, Linux, macOS, web, Raspberry Pi and LingOS. Ships with Ling Agent (an N64-style spy FPS), Ling Breaker (a 3-D breakout) and Moko's Picture Book (a kawaii storybook platformer).
lingfu↓ 8677灵符 — Ling's project & package manager (new/build/run/publish)
lingmodeler↓ 0LingModeler: box modeling with quads and tris, rigging + weight painting, 2D vector illustration and animation, procedural textures and game assets; .lmesh / .ling native formats, OBJ, glTF and SVG import / export
Soul Symphony Battle Edition - made with LingDev