lingmodeler
↓ 0 downloadsLingModeler: box modeling with quads and tris, rigging + weight painting, 2D vector illustration and animation, procedural textures and game assets; .lmesh / .ling native formats, OBJ, glTF and SVG import / export
Keywords 3d, modeling, vector, svg, gltf, obj, rigging, animation, textures, ling
lingfu install lingmodelerCode / Files (67)
run.sh
#!/bin/sh # LingModeler launcher (Linux / macOS): bundled binary, else ../ling build, else ling on PATH. ROOT="$(cd "$(dirname "$0")" && pwd)" cd "$ROOT" || exit 1 for b in "$ROOT/LingModeler" "$ROOT/lingmodeler"; do if [ -x "$b" ] && [ ! -d "$b" ]; then exec "$b" "$@"; fi done LING="$ROOT/../ling/target/release/ling" [ -x "$LING" ] || LING="$ROOT/../ling/target/debug/ling" [ -x "$LING" ] || LING="$(command -v ling)" if [ -z "$LING" ]; then echo "Could not find ling. Install it: curl --proto '=https' --tlsv1.2 -sSf https://ling-lang.org/install.sh | sh" exit 1 fi RUST_BACKTRACE=1 "$LING" run --interp ling/main.ling "$@" > "$ROOT/lingmodeler.log" 2>&1 status=$? if [ $status -ne 0 ]; then echo "LingModeler stopped with an error ($status). Last lines of lingmodeler.log:" tail -n 40 "$ROOT/lingmodeler.log" fi exit $status